Close-up of a clapperboard, with text including 'PRODUCTION' and 'TAKE' visible.

CREDITS LIST

    • Dreamscape — Sound Utility (Jan 2024)

    • The Line — Dialogue Editor (Mar 2024)

    • Sleight of Hand — Boom Operator (Apr 2024)

    • Ecosynthesis — SFX Editor, Music Mixer, Foley Artist (Apr 2024)

    • Eviction Notice — Music Editor (May 2024)

    • With Tits — Foley Artist, Foley Engineer (May 2024)
      Won Best Animation, South Carolina Underground Film Festival

    • Anima — Sound Designer (Aug 2024)

    • Hear You in Silence — Production Mixer (Oct 2024)

    • GAZE — Sound Supervisor (Active; Feb 2024 – present)

    • Septik Necromancy — Sound Supervisor (Mar/May 2025)

    • Eyes Without a Face — ADR (Mar 2025)

    • Max Needs to Pay Rent — ADR, Re-Recording (Mar 2025)

    • TRACE — Re-Recording Mixer (Jul 2025)

    • Piece of Skit — Sound Supervisor (Oct 2025)

    • Angler — Sound Supervision (Apr 2025 – Active)

    Active Projects / Additional Credits

    • 4 Ways — Sound Effects Editor (Active)

    • One for my Dawgs — Sound Supervisor (Active)

    • Puppet Land — Background SFX (Active)

    • Twinkle My Toes — SFX (Active)

    • Red String — Foley Artist (Active)

    • Whitewater High School — Guys and Dolls — Lightboard Operator (Dir. Susan Simich) (Apr 2023)

    • A Midsummer Night's Dream — (Dir. Susan Simich) (May 2023)

    • Savannah College of Art and Design — Little Shop of Horrors — Sound Designer, No. 2 Sound (Dir. Christian Delcroix) (May 2024)

    • Wanda’s Visit — Head of Sound, Sound Designer (Dir. Christopher Shaw) (Nov 2024)

    • The Collection — Head of Sound, Sound Designer (Dir. Christopher Shaw) (Nov 2024)

    • The Actors’ Nightmare — Head of Sound, Sound Designer (Dir. Christopher Shaw) (Nov 2024)

    • A Benevolent Alliance of Mourners — Head of Sound (Dir. Scott Smith) (Nov 2024)

    • Maraschino Red — Head of Sound (Dir. Scott Smith) (Nov 2024)

    • Sad Lonely People — Head of Sound (Dir. Scott Smith) (Nov 2024)

    • Season Planning — Head of Sound (Dir. Scott Smith) (Nov 2024)

    • Original Squeezebox — Head of Sound (Dir. Scott Smith) (Nov 2024)

    • Sugar — Head of Sound (Dir. Scott Smith) (Nov 2024)

    • The Show Must Go On — Sound Designer, Mixer (Director) (Mar 2026 – Active)

    • Interference — Sound Supervisor, Re-recording Mixer, Sound Designer (7 episodes). Jan 2025–Sep 2025 (Nominated for 2026 SIgnal Awards)

    • Man of Wax; Belly of the Beast; Explorers of the Night; Tablet 99; Chronological; Trial of Hades; The Cask of Amontillado; Olympus Direct — Podcast Supervision Assist. Jan 2026–Present

    • Awake IntuMind: Breathe! You Matter — Sound Editor, Sound Designer. Jan 2026

A microphone suspended in front of a computer monitor with video editing software, and a laptop displaying editing tools on a desk.

Got Skills? Got Grit?

Got Skills? Got Grit?

    • Supervision & Pipeline Management: Bodhi has overseen the full audio pipeline for over 25 short films and animations, including leading an 18-person sound team for the capstone project Septik Necromation.

    • Post-Production Editorial: He provides high-level dialogue editing, SFX design, and music editing, with extensive experience delivering final mixes in both Stereo and Dolby Atmos.

    • Foley & ADR: His work includes professional Foley engineering and the design of custom digital Foley instruments in Kontakt for efficient, specialized workflows.

    • Field & Studio Recording: He is adept at capturing clean production audio and conducting high-pressure ADR sessions for narrative projects.

    • Head of Sound Management: Bodhi has served as the Head of Sound for nine concurrent SCAD productions, overseeing system planning, cue documentation, and team delegation for both BFA and MFA stages .

    • A1/A2 Operations: He is experienced in live console operation, wireless mic fitting, and real-time troubleshooting in high-stakes environments.

    • System Design: His technical abilities extend to speaker placement for complex acoustic environments, including a historic 40-foot-wide ceiling dome for a 1,300-seat theater.

    • Podcast Supervision: As a Sound Supervisor and Re-recording Mixer, he has managed full-season workflows for original sci-fi series, handling everything from host dialogue recording to immersive world-building.

    • Studio Assistance: During his time at Shadow Sound Studio, he supported professional sessions for world-class artists, mastering analog signal flow and studio setup.

    • Batch Processing: He utilizes specialized tools for high-volume audio restoration, including noise reduction, EQ normalization, and LUFS loudness compliance.

  • Software & Hardware

    • Pro Tools (Advanced), QLab, iZotope RX, Adobe Audition, Kontakt, Avid Matrix, Media Composer, Premiere Pro

    Consoles

    • Avid S6 (Hands-on), Yamaha QL/CL (Cursory experience)

    Technical

    • Analog Signal Processing, Wireless Mic Systems, Clear-Com, Signal Flow Design, Metadata Management

    • BFA in Sound Design – Savannah College of Art and Design (May 2026 - 4.0 GPA), Accelerated degree in three.

    • Board Member – Audio Engineering Society (AES) SCAD Student Chapter.

    • Member – Professional Audio Student Organization, Game Audio Society.

Big Ideas,
Real Passion.

Big ideas meeting the passion to make them real in audio: driven by curiosity and grounded in purpose, here bold thinking meets careful execution. We create with intention, tending to every sonic detail so your message isn’t just heard, it resonates. Let’s make something meaningful, together.